Products
Fixture Pack
This constantly growing database of DMX-controllable virtual fixtures is ready to migrate directly into your project. Fixtures resemble their real-world counterparts and work as soon as you drop them in.
Extended functionality includes dual/triple gobo-wheel support, CMY colour mixing, and numerous improvements on the stock Epic Games DMX plugin.
Fixture Modeler (Blender)
A Blender “workshop” file for crafting moving lights quickly.
Features base geometry with modifiers, plug & whip bake station, and a screen bake station—export 3-D or texture planes for better performance.
Moving Light Creator
This toolkit reads a GDTF description file and builds every asset you need to create your own moving light in Unreal Engine.
Colour Wheel Assets
- Colour-wheel disk PNG
- Colour-wheel table CSV
Gobo Wheel Assets
- Gobo-wheel disk PNGs (each wheel)
- Gobo-wheel table CSV
- Spin table for rotating wheels
Strobe Assets
- Strobe table CSV
Note: Unreal currently rotates all active gobos together; differing spin speeds will be averaged. If this limits your workflow, please email us so we can prioritise a solution.
Light Intensity Band Meter
A camera-input web app that visualises pixel brightness with colour bands—perfect for tuning green-screens, stage washes, or cinema lighting. Find the project here (TBD)