Products

Fixture Pack

This constantly growing database of DMX-controllable virtual fixtures is ready to migrate directly into your project. Fixtures resemble their real-world counterparts and work as soon as you drop them in.

Extended functionality includes dual/triple gobo-wheel support, CMY colour mixing, and numerous improvements on the stock Epic Games DMX plugin.

Fixture Modeler (Blender)

A Blender “workshop” file for crafting moving lights quickly.

Features base geometry with modifiers, plug & whip bake station, and a screen bake station—export 3-D or texture planes for better performance.

Moving Light Creator

This toolkit reads a GDTF description file and builds every asset you need to create your own moving light in Unreal Engine.

Colour Wheel Assets

  • Colour-wheel disk PNG
  • Colour-wheel table CSV

Gobo Wheel Assets

  • Gobo-wheel disk PNGs (each wheel)
  • Gobo-wheel table CSV
  • Spin table for rotating wheels

Strobe Assets

  • Strobe table CSV

Note: Unreal currently rotates all active gobos together; differing spin speeds will be averaged. If this limits your workflow, please email us so we can prioritise a solution.

Light Intensity Band Meter

A camera-input web app that visualises pixel brightness with colour bands—perfect for tuning green-screens, stage washes, or cinema lighting. Find the project here (TBD)